about she/her/it/its

hiya! i'm Cassette Costen, a graphics programmer and technical artist, and digital artist. i studied games programming at Staffordshire University, and i'll soon be starting work at Cast Iron Games.


i'm passionate about a lot of stuff, particularly space, plants, and stylised visuals, so use the links to the right to filter my projects accordingly - a few of my favourites are below!


my current big project is a Vulkan-powered graphics engine, which you can find here, and i recently finished a quick project making a stylised skateboard model and animating my bunny to ride it.

menu

_ core stuff _

_ in the wild _

_ projects _

...

projects

[ dissertation ]

~~ isosurface extraction research ~~

[ Asha (fanart) ]

~~ low-poly pixel-art character ~~

[ hop-engine ]

~~ powerful graphics engine in C++ ~~

[ origami-sunset ]

~~ pure C++ constellation renderer ~~

[ Rod and Ripple ]

~~ UE5 fishing game group project ~~

[ HyperFractal ]

~~ fractal generator written in C++ ~~

[ STUI ]

~~ interactive text UI toolkit ~~

[ CAMCORDER.OBJ ]

~~ modelling and texturing project ~~

my friends

Ryan Moakes


Libby Sedgewick

Luke Coulson


Taiga Hookey


Lia Harakis


Jemina Banu


Amy Cooper


Kal Anash


Haven Blakely-Rivers

Scott Lee


Kaz Perry


Sophie Harris


Owen Sims


Louise Ramsden


Tim Hook